Solving Your Way to Poverty: A Master Class in Missing the Point
A lesson in being less autistic
"In the old days, poker players had souls."
That's what the fossil at the end of the bar tells you, the one who hasn't updated his wardrobe since Reagan was president. He's nursing a bourbon that costs more than his shoes, and he wants you to know that poker used to mean something. Back when men were men and math was for accountants.
He's wrong, of course. Poker players never had souls. What they had was worse: they had style.
The Golden Age of Degeneracy
Picture Las Vegas, 1970-something. Doyle "Texas Dolly" Brunson limps into Binion's Horseshoe looking like death warmed over, which for a road gambler was Tuesday. This is a man who got robbed so many times playing underground games in Texas that he started counting it as overhead. The kind of player who literally wrote the book on poker (Super/System) because he was tired of explaining to marks why they'd just lost their mortgage payment.
Back then, every top player was a walking character defect with a bankroll. Stu Ungar could count down a six-deck shoe from memory, a skill that made him persona non grata in every blackjack game from Vegas to Atlantic City. He died broke in a cheap motel, the greatest card player who ever lived, face down on a dirty carpet with $800 to his name. But before that? Before that, he was a god.
Amarillo Slim, that magnificent bastard, once bet he could beat a horse in a race. The catch? He got to pick the course. He chose a 100-yard sprint inside a building, watched that horse slip and slide on the waxed floor while he cruised to victory in tennis shoes. This is the same man who hustled Minnesota Fats at pool, beat a world table tennis champion playing with a Coke bottle, and convinced the world he was just a good ol' boy who got lucky. The marks never knew what hit them.
Jack Straus, philosopher-king of the felt, famously said "I'd rather be lucky than good." This from a man who once won a tournament after being down to a single chip. When asked about strategy, he'd shrug and say he played by feel. The feel, apparently, told him to bluff with absolutely nothing whenever humanly possible. It worked more often than it should have, because back then, poker was jazz, not sheet music.
These weren't optimal players. They were optimal predators. They understood something the solver generation never will: poker isn't about playing perfect. It's about playing people.
The golden age had one last orgasmic death rattle: the Chris Moneymaker boom. In 2003, a Tennessee accountant with a name too perfect for fiction turned $39 into $2.5 million on national television. Suddenly every dentist and middle manager in America thought they were two weeks away from quitting their job to play cards professionally.
The games became what old-timers still describe in hushed, reverent tones: "juicy." Daniel Negreanu, who's made more money than God playing poker, says there was never an easier time to print money than the mid-2000s. You could open sixteen tables online, play like a robot, and vacuum money from people who thought suited cards were magic. It was beautiful. It was unsustainable. It was the last time being merely competent at poker guaranteed wealth.
High Stakes Poker premiered on television, and suddenly everyone could watch Phil Ivey stare into your soul while Tom "durrrr" Dwan, who looked like he should be failing freshman algebra, pushed all-in with seven-deuce because why the hell not. Phil Hellmuth threw tantrums that would embarrass a toddler. Gus "The Great Dane" Hansen played like he was allergic to folding. Every pro had their own style, their own madness. Poker was performance art with a buy-in.
Then came Black Friday. April 15, 2011. The Department of Justice basically said "fun's over, degenerates" and nuked online poker in America. Millions of dollars frozen. Sites shut down. Some revealed as Ponzi schemes with better graphics. The party didn't just end; it got raided by the feds.
But that was just the prelude. The real killshot was coming from Silicon Valley.
Enter the Machines
Somewhere around 2015, poker got solved. Not completely, not perfectly, but close enough that the mystery started bleeding out. Enter the solver: software that could calculate Game Theory Optimal (GTO) play for any situation. Suddenly, every twenty-something with a gaming laptop could access the same strategic insights that took Doyle Brunson fifty years and several bullet wounds to acquire.
Daniel Negreanu, who once read souls like scripture, found himself getting demolished by kids who looked at him like he was speaking Sanskrit. "I'm not as good as these guys," he admitted, which for a Hall of Famer is like Michael Jordan saying he can't make the JV team. So he did what any rational person would do: spent months staring at solver outputs until his eyes bled, trying to learn what some algorithm knew instinctively.
The transformation was brutal and total. Table talk died. Creativity withered. The new generation sat like statues, "balancing their ranges" and taking three minutes to make decisions a chimp could make because "that's what the solver says." They turned poker into accounting with cards.
Watch a modern high-stakes game and it's like watching paint dry, if paint could somehow be boring in several dimensions simultaneously. Every bet is the same percentage of the pot. Every decision is "standard." The commentators, desperate for something interesting to say, resort to discussing "betting frequencies" and "solver-approved lines" like they're reading a tax code.
The old pros who adapted survived. The ones who didn't became cautionary tales, their playing styles now quaint relics, like bringing a cavalry sword to a drone strike. "Feel players" became an endangered species, hunted to extinction by math majors with spreadsheets.
But here's where it gets interesting. Here's where the story turns, because humans are nothing if not perverse.
Picture two scenes:
Scene One: The Bellagio poker room, 2023. A dozen solver-trained pros sit at a $5/10 table. They're all playing perfectly, which means they're all playing identically, which means they're all slowly going broke to the rake while making $30 an hour. The atmosphere has all the electricity of a morgue. Nobody's talking. Nobody's laughing. It's optimization as suicide pact.
Scene Two: Penthouse suite, same casino, same night. A Chinese real estate mogul is playing $500/1000 with money he made destroying fishermen's villages to build empty skyscrapers. He's drunk on cognac that costs more than your car and calling all-ins because the flop has his birthday on it. Next to him, a crypto whale who named his yacht "Diamond Hands" is trying to bluff with ten-high because he thinks it's funny.
The pro in this game? He just called a massive bet with jack-high, lost, and laughed about it. He's telling stories about the time he got arrested in Macau. He's deliberately playing like an idiot, punting off buy-ins when the billionaires get bored, making sure everyone's having the time of their lives while he extracts their net worth.
His hourly rate? More than the entire downstairs table makes in a month.
This is the cosmic joke of modern poker: the better you play, the less money you make. Perfect play is perfectly worthless if it gets you exiled from the games where real money changes hands. The solver kids optimized themselves right out of the ecosystem that matters.
The Exclusion Principle (Or: Why Excellence is Often Failure)
This isn't just a poker phenomenon. It's a law of human nature that nobody wants to acknowledge: competence, past a certain point, becomes a liability.
You know who doesn't get invited to the good games? The guy who never makes mistakes. You know who doesn't get promoted? The analyst who's technically perfect but has the personality of drywall. You know who doesn't get laid? The person who's memorized every optimal dating strategy and deploys them like a fucking flowchart.
Success isn't about optimization. It's about invitation. And invitations go to people who make life interesting, not people who make it efficient.
Consider business. The real deals don't happen in conference rooms with PowerPoint decks. They happen at 3 AM in hotel bars with people who have good stories and bad judgment. The founder who turned a napkin sketch into a billion dollars didn't do it by following best practices. He did it by being the kind of lunatic other lunatics want to fund.
Or take music. Hendrix didn't become Hendrix by playing scales correctly. He became Hendrix by playing everything wrong in exactly the right way, by making his guitar sound like it was fucking or fighting or dying, sometimes all three at once. Technical perfection is for session musicians. Revolution is for people who light their instruments on fire.
Even in warfare, this principle holds. The greatest military victories often came from commanders who threw out the manual. Hannibal taking elephants over the Alps. Alexander deciding to be a god. These weren't optimal strategies. They were insane strategies that worked because nobody could believe someone would be that crazy.
But we can't help ourselves. We're addicted to quantification like it's China White. Everything that was once mysterious must be dragged into the light, dissected, optimized, and ruined.
Chess had its Romantic era in the 19th century. Adolf Anderssen would sacrifice his queen and both rooks just to deliver a checkmate that would make angels weep. Paul Morphy played like he was conducting a symphony where every piece was an instrument and the enemy king was the crescendo. Beauty mattered more than victory. Victory without beauty was vulgarity.
Then came Wilhelm Steinitz, that autistic German buzzkill, who decided chess was actually just mathematics with little wooden pieces. Suddenly everyone had to play "scientifically." The romance died screaming. Now we have Magnus Carlsen, who's basically a computer that learned to wear hoodies, and twelve-year-olds who play "theoretical novelties" on move thirty-seven of the Najdorf Sicilian. If Morphy came back from the dead and played his swashbuckling style today, some teenager with a chess engine would refute him before lunch.
Go lasted longer. For centuries, maybe millennia, Eastern mystics claimed it was too complex, too intuitive for machines to master. It was the last bastion of human superiority in board games. Then Google's AlphaGo showed up and beat the world champion so badly he retired to become a philosopher. The machine didn't just win; it played moves that made no sense until they made perfect sense, like an alien intelligence teaching us our own game. Now human Go players study AI moves like holy scripture, trying to understand what the silicon gods have seen.
Even warfare got lobotomized by analysis. Medieval knights rode into battle believing in glory, honor, and their own protagonist status. Sure, they mostly died of dysentery, but at least they had panache. By World War I, some Oxford-educated officers were still ordering cavalry charges into machine gun nests, clinging to romantic notions while their men got turned into hamburger. John Ellis called them "romantics in an industrial age," which is a poetic way of saying "idiots who couldn't read the room."
Today? Today we have drone operators in air-conditioned trailers in Nevada, playing video games that kill real people on the other side of the world. They drive home afterward to suburbs where their biggest worry is whether the HOA will complain about their lawn. We've made warfare so efficient it's banal. A Predator missile doesn't care about your courage. There's no honor in being vaporized by a flying robot controlled by someone who'll be eating Chipotle for lunch.
The Algorithm Will See You Now
Medicine used to have mystery. You got sick? Maybe it was bad air, or an imbalance of humors, or a witch's curse. The cure might be bloodletting, or prayer, or rubbing a dead pigeon on your chest under a full moon. Stupid? Sure. But it gave narrative to suffering. Your illness was part of a story, not just a diagnostic code.
George Washington, Father of America, died because his doctors drained 40% of his blood trying to cure what was probably just strep throat. They killed him with the best of intentions and the worst of methods. But at least they were trying something that felt meaningful, even if it was meaningfully stupid.
Now? Now we have WebMD, where every headache is brain cancer and every sneeze is lupus. We've replaced shamans with algorithms, mystery with anxiety. Nobody thinks they're cursed anymore, but everyone thinks they're dying. Progress!
Even childhood got sterilized. Kids used to vanish after breakfast and return at dusk covered in dirt and secrets. They'd build forts, start fires, get into fights, learn about life by living it. Now they're tracked like parolees, their every moment scheduled and surveilled. We've got apps that monitor their heart rate, location, and probably their fucking dreams.
Modern parents drown in data. They know exactly how many words their toddler should hear per day for "optimal cognitive development." They've got theories for everything: sleep training, attachment parenting, gentle discipline, whatever the fuck "baby-led weaning" is supposed to be. They're optimizing their children like they're training neural networks, forgetting that humans aren't machines and that the best lessons often come from benign neglect.
The kids who grew up free-range, who had their Stand By Me moments in the woods? They're writing memoirs now about how magical it was. Their kids will never know that feeling. They'll be too busy with their "enrichment activities" and "structured play dates," growing up in a world where every risk has been managed out of existence.
But wait, it gets worse. We're not just quantifying human experience; we're automating it.
Music? Algorithms analyze hit songs like they're dissecting corpses, finding the formula for catchiness. Spotify knows what you'll like better than you do, serving up an endless stream of algorithmic gruel that all sounds vaguely familiar because it's all engineered to push the same neurological buttons.
Movies? Same shit, different screen. Studios run scripts through AI to predict box office performance. Every superhero movie feels identical because they're all following the same data-driven template. We've focus-grouped the soul out of cinema.
Writing? Don't get me started. AI can now generate "content" that's indistinguishable from the average Medium post, which says more about Medium than it does about AI. We're rapidly approaching a world where most text is written by machines for machines, with humans as accidental bystanders in their own culture.
The tech bros call this "democratization." Everyone can be creative now! Just prompt the machine and watch it vomit out another soulless approximation of human expression. It's like saying everyone can be a chef because microwaves exist.
The Underground Railroad of Human Experience
But here's the thing about humans: we're cockroaches. We survive. We adapt. We find the cracks in every system and pour through them like water.
When No Limit Hold'em got solved, the real players didn't quit. They moved to Short Deck, a bastard variant where flushes beat full houses and the math is all fucked up. Suddenly the solver kids were lost, their precious algorithms useless. The playing field leveled. Justin Bonomo, one of the most successful players alive, practically begged people to play it because everyone would be equally clueless. Think about that: a world champion craving ignorance.
In chess, there's Fischer Random, where the back rank is scrambled. No more memorizing twenty moves of theory. No more preparation. Just pure chess, like it was before the computers ate it. You have to think from move one. The romance flickers back to life.
People are building escape hatches everywhere. Vinyl sales are up because streaming is too convenient. Film photography is back because Instagram is too easy. Analog synthesizers sell for fortunes because VST plugins sound too perfect. We're manufacturing inefficiency because efficiency is killing us.
Which brings us back to poker, and the private games, and the reason this matters more than you think.
You see, when poker got solved, something interesting happened. The money didn't disappear. It just moved. It migrated from the casino floor to hotel suites, from public games to private ones, from merit-based to invitation-only. And the price of admission wasn't skill. It was personality.
The billionaire doesn't want to play with someone who makes optimal decisions. He wants to play with someone who makes him feel optimal. Someone who'll laugh at his jokes, lose gracefully, win graciously, and create an atmosphere where dropping a million dollars feels like the best money he ever spent.
This is why the best players in the world by pure skill are often broke, while mediocre players who understand social dynamics are buying yachts. The guy making optimal plays at 2/5 is earning less than minimum wage. The guy making deliberately bad plays in the right game is set for life.
And this principle? It's everywhere.
In business, the most successful people aren't the ones with the best spreadsheets. They're the ones who get invited to the interesting rooms. You get invited to interesting rooms by being interesting, not by being optimal.
In relationships, the person following dating optimization strategies is going home alone. The person with scars and stories and the confidence to be genuinely weird? They're going home with whoever they want.
In creative fields, technical perfection is poverty. The guitarist who never misses a note plays weddings. The one who might set his guitar on fire plays stadiums.
The future belongs to people who understand this: that optimal play is often suboptimal strategy. That being too good at something can price you out of the market for it. That sometimes the best move is the one that would make an algorithm weep.
The Sacred and the Profane
Look, I'm not advocating for a return to bloodletting and witch trials. Science and reason built the modern world, and I enjoy antibiotics and air conditioning as much as the next person. But we've confused tools with truths. We've mistaken the map for the territory. We've let the quantifiers quantify everything, including the things that die when quantified.
There's a scene in The Matrix where Agent Smith explains that the first Matrix was a perfect paradise, but humans rejected it. We needed suffering, imperfection, conflict. We needed something to push against. That movie came out in 1999, when we could still pretend technology was liberating us instead of optimizing us into obsolescence.
Now we live in Smith's nightmare: a world of perfect information, where every question has an answer at our fingertips, every decision can be optimized, every mystery can be solved. And we're miserable. We're so fucking miserable that we're taking designer drugs to feel something, anything, that hasn't been focus-grouped into oblivion.
Humans don't want perfect information. We want wonder. We want surprise. We want to believe that tomorrow could be fundamentally different from today. We want to feel like protagonists in a story, not NPCs in someone else's simulation.
So what's the answer? There isn't one, which is kind of the point. But if I had to give advice, it would be this:
Deliberately choose suboptimal. Make the play that's technically wrong but humanly right. Tell the joke that might bomb. Take the risk that doesn't pencil out. Build inefficiency into your life like it's a feature, not a bug.
Let your kids disappear sometimes. Play games you're bad at without googling the strategy. Read books without checking reviews. Go places without looking at your phone. Create things without wondering if they'll scale.
And if you play poker? Sometimes limp with aces. Sometimes call with nothing. Sometimes make the play that would make a solver puke, just to remind yourself that you're not a machine. You're a human being, gloriously irrational, beautifully unpredictable, eternally refusing to be optimized.
The old rounder at the bar was wrong. Poker players never had souls. But they had something better: they had the audacity to believe that courage and creativity could beat mathematics. That reading a man's face was more valuable than reading a chart. That the best play wasn't always the right play.
And in the games that actually matter? They were right. They still are.
The solver kids can have their perfectly balanced ranges and their microscopic win rates. The real players will be upstairs in the suites, playing badly, laughing loudly, and getting rich. Because they understand the ultimate optimization: being the person everyone wants to play with.
The machines can have our strategies. We'll keep our style.
And if you don't like it? Well, there's an app for that. Good luck getting invited to use it anywhere interesting.
Doyle Brunson played poker for seven decades. He watched it transform from an outlaw's game to a sport to a science. He saw it die and be reborn a dozen times. Through it all, he kept playing, kept adapting, kept that twinkle in his eye that said he knew something the kids with their laptops didn't.
What he knew was this: poker isn't really about cards. It never was. It's about people. It's about stories. It's about the feeling of possibility that comes from not knowing what's next. You can solve the game, but you can't solve the experience. You can optimize the strategy, but you can't optimize the soul.
So here's to the degenerate saints of the felt. Here's to the road gamblers and the rounders, the whales and the fish, the lucky and the good. Here's to everyone who ever pushed all-in with nothing but hope and balls. Here's to the beautiful disasters, the magnificent failures, the glorious uncertainty of not knowing.
The game continues. The stakes are real. The future is unwritten.
Shuffle up and deal.
Interesting observation, even though I'm not sure I agree with the advice. Inefficiency sometimes wins but I think efficiency wins more often.
Minor note, I enjoyed the piece but I feel it's a bit too long and feels a bit like AI generation. I suggest trying to make things a bit more concise in the future.